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ISMAR 2014 - Sep 10-12 - Munich, Germany
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A Reconstructive See-Through Display

SCHEDULE INFORMATION

Event TitleRoomStartEnd
Posters Presentation - Batch 3TBA12 Sep, 2014 10:30 AM12 Sep, 2014 11:00 AM
Contributors: 
Ky Waegel
Description
The two most common display technologies used in augmented reality head-mounted displays are optical see-through and video see-through. In this paper I demonstrate a third alternative: reconstructive see-through. By using a commodity depth camera to construct a dense 3D model of the world and rendering this to the user, distracting latency and position discrepancies between real and virtual objects can be reduced.