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ISMAR 2014 - Sep 10-12 - Munich, Germany
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Open and Interoperable Augmented Reality

SCHEDULE INFORMATION

Session TitleRoomStartEnd
Open and Interoperable Augmented RealityTBATuesday 09 Sep, 2014 09:00 AM05:30 PM
Organizers: 
Christine Perey, PEREY REsearch & Consultion and AR Community founder
Organizers: 
Rob Manson, BuildAR and MobAR
Organizers: 
Marius Preda, Institut MINES-Telecom
Organizers: 
Neil Trevett, NVIDIA and Khronos Group
Organizers: 
Martin Lechner, Wikitude GmbH
Organizers: 
George Percivall, PGC
Organizers: 
Timo Engelke, Fraunhofer IGD
Organizers: 
Peter Lefkin, MIPI Alliance
Organizers: 
Bruce Mahone, SAE International
Organizers: 
Mary Lynne Nielsen, IEEE Standards Association
Description

Abstract

Today an experience developer must choose tools for authoring AR experiences based on many factors including ease of use, performance across a variety of platforms, reach and discoverability and cost. The commercially viable options are organized in closed technology silos (beginning with SDKs). A publisher of experiences must choose one or develop for multiple viewing applications, then promote one or more application to the largest possible audience. Developers of applications must then maintain the customized viewing application over time across multiple platforms or have the experience (and the application) expire at the end of a campaign.

A user equipped with an AR-ready device, including sensors and appropriate output/display support, must download one or more proprietary applications to detect a target and experience content published using an AR experience authoring platform.

There are alternatives that will foster innovation by providing common interfaces and modular architectures. When available, open and interoperable Augmented Reality systems will provide publishers more flexibility in how they go about reaching the largest audiences. End users will be able to choose the AR-enabled player they prefer without sacrificing a great breadth of potential experiences.

This tutorial provides comprehensive and in depth information that content publishers and developers need to know when planning to develop and deploy content for AR and designing the AR experiences in a manner that supports maximum reach and data portability. The tutorial presenters are experts in the area of individual standards and open source projects. They will describe open protocols and APIs that can be integrated with existing proprietary technology silos or used as alternatives to reduce delays and cost over the lifetime of AR-assisted system development and ownership.

Schedule

9:00 - 9:30 1. Overview: 0.5 hour
9:30 - 10:15 2. Khronos Group: 0.75 hours
10:15 - 10:45 3. MIPI Alliance: 0.5 hours
10:45 - 11:15 Break
11:15 - 12:00 4. IEEE Standards Association: 0.75 hours
12:00 - 12:45 5. Open Geospatial Consortium 0.75 hours
12:45 - 14:00 Lunch
14:00 - 14:30 6. MPEG 0.50 hours
14:30 - 15:00 7. Web3D Consortium 0.50 hours
15:00 - 15:30 8. SAE International 0.50 hours
15:30 - 16:00 Break
16:00 - 16:30 9. Open Source Web-based AR 0.50 hours
16:30 - 17:15 10. Panel Discussion 0.75 hours

Form of Presentation

The tutorial speakers will present information primarily through PowerPoint slides, using video where appropriate. At least four of the presenters will also have live demonstrations of interoperability using a standard or open source project. There will be two panel discussions. The first panel discussion will be about low-level standards such as those implemented in hardware (communications, processing, rendering, etc). and the second will focus on developer tools and APIs.

Intended Audience

This tutorial is appropriate for all segments of the AR ecosystem, from research to technology integrators and AR system user/buyers. There is no special engineering or vocabulary.

Instructor Background

Christine Perey has worked for more than 20 years in the domain of rich media communications, initially in the area of dynamic media technologies on personal computers and since 2004 in the domain of multimedia technologies for consumer applications on mobile platforms. Since 2006 Perey has studied and assisted research centers and companies to better understand and maximize their opportunities in the domain of Augmented Reality.

Perey is an evangelist for the expansion/adoption of open, standards-based multimedia-rich applications on mobile platforms. She has founded and organizes regular meetings of the Augmented Reality Community, Augmented Reality Meetup Groups and other initiatives dedicated to expansion of the AR market by way of open and interoperable interfaces and technologies."

Rob Manson is CEO & co-founder of buildAR.com, the world’s first web based Augmented Reality Content Management System. Rob is the Chair of the W3C Augmented Web CG and an Invited Expert with the ISO, W3C and the Khronos Group. He is an active evangelist within the global AR and standards communities and he is regularly invited to speak on the topics of the Augmented Web, Augmented Reality, WebRTC and multi-device platforms. Also, Rob’s latest book “Getting started with WebRTC” is now a 5 star hit on Amazon.

Marius Preda is Associate Professor at Institut MINES-Telecom and Chairman of the 3D Graphics group of ISO’s MPEG (Moving Picture Expert Group). He contributes to various ISO standards with technologies in the fields of 3D graphics, virtual worlds and augmented reality and has received several ISO Certifications of Appreciation. He leads a research team with a focus on Augmented Reality, Cloud Computing, Games and Interactive Media and regularly presents results in journals and at speaking engagements worldwide. He serves on the program committee international conferences and reviews top level research journals. Marius consults for nationals and European research funding agencies and is a French Minister of High Education and Research Expert for evaluating companies'/corporate research programs. Academically, Marius received a Degree in Engineering from Politehnica Bucharest, a PhD in Mathematics and Informatics from University Paris V and an eMBA from Telecom Business School, Paris.

Neil Trevett is Vice President of Mobile Ecosystems at NVIDIA, where he is responsible for enabling and encouraging advanced applications on smartphones and tablets. Neil is also serving as the elected President of the Khronos Group where he created and chaired the OpenGL ES working group that has defined the industry standard for 3D graphics on mobile devices. At Khronos he also chairs the OpenCL working group for portable, parallel heterogeneous computing, helped initiate the WebGL standard that is bringing interactive 3D graphics to the Web and is now working to help formulate standards for camera, vision and sensor processing.

Martin Lechner co-developed the first version of the Wikitude World Browser on the Android platform, and started building up the team behind the Wikitude technology soon after. He is now the CTO of Wikitude, part of the company management team and manages a team of 20+ developers. In addition to his day-to-day job at Wikitude, he chairs the Augmented Reality Markup Language (ARML) 2.0 Standards Working Group within the Open Geospatial Consortium (OGC). ARML 2.0 has recently been published as an official OGC Candidate Standard for describing and interacting with AR scenes. Martin initiated and managed the group throughout the entire process, involving more than 50 institutions and individuals, including several universities and multi-national companies. Martin studied both Computer Science and Mathematics at the University of Salzburg, Austria and the Victoria University of Technology in Melbourne, Australia. He is holding a PhD in Applied Computer Sciences and a Master in Mathematics. Before joining Wikitude,  e was working as a software engineer for Sony DADC.

George Percivall is Chief Engineer of the Open Geospatial Consortium (OGC). He is responsible for the OGC Interoperability Program and the OGC Compliance Program. His roles include articulating OGC standards as a coherent architecture, as well as addressing implications of technology and market trends on the OGC baseline. Prior to joining OGC, Mr. Percivall was Chief Engineer with Hughes Aircraft for NASA's Earth Observing System Data and Information System (EOSDIS) - Landsat/Terra release; Principal engineer for NASA's Digital Earth Office; and represented NASA in OGC, ISO and CEOS. He was Director of the GST's Geospatial Interoperability Group. Previously, he led developments in Intelligent Transportation Systems with the US Automated Highway Consortium and General Motors Systems Engineering including the EV1 program. He began his career with Hughes as a Control System Engineer on GOES/GMS satellites. He holds a BS in Engineering Physics and an MS in Electrical Engineering from the University of Illinois -  Urbana.

Timo Engelke is lead developer of IGD's Augmented Reality framework for mobile devices that integrates both a sophisticated computer vision tracking - that has evolved in more than 10 years of research - and a lightweight programming framework for AR applications based on HTML. He is also chair of the X3DOM AR Standards Working Group. As a freelancer he has worked since 1993 in software and hardware development in the areas of industrial and medical appliance. Since 2003 he is part of the Fraunhofer family and in the first years he dedicated his research to pervasive gaming, tangible interfaces and mobile device development. In 2008 he changed to Fraunhofer IGD where he works full times doing large area display color calibration and computer vision research for EU funded projects, like the project SKILLS and CHESS. Timo studied General Mechanical Engineering at Technical University Darmstadt.

Peter Lefkin serves as the managing director and secretary of the MIPI Alliance, a position appointed by MIPI’s Board of Directors. He is responsible for Alliance activities and operations from strategy development to implementation. Peter has previously been director of IEEE conformity assessment program, and marketing and business development executive, as well as COO and CFO of IEEE-ISTO. He has also held positions at Motorola, American National Standards Institute and the American Arbitration Association. Peter earned his bachelor’s degree from Boston University.

Bruce Mahone has been a leader in aerospace policy and technical issues in Washington, DC since 1988. He has been involved in the development and publication of more than 10,000 aerospace standards during that time. In 2006, Mahone became the Director of Washington Operations, Aerospace for SAE International. In that capacity, he oversees SAE's aerospace-related interaction with the U.S. government and the many standards, educational, and research organizations in the Washington area that affect the global aerospace sector.

Mary Lynne Nielsen is IEEE SA Technology Initiatives Director. Mary Lynne oversees the portfolio of new/emerging technology programs, ensuring effective and efficient communications and coordination among all stakeholders, and driving programs and efforts to meet the strategic objectives of the IEEE-SA. Current domains include Internet of Things, Cloud Computing and Augmented Reality.