Abstract: 
    
            
                    There are many situations in which virtual objects are presented  
half-transparently on a background in real time applications. In such cases,  
we often want to show the object with constant visibility. However, using the  
conventional alpha blending, visibility of a blended object substantially  
varies depending on colors, textures, and structures of the background scene.  
To overcome this problem, we present a framework for blending images based on  
a subjective metric of visibility. In our method, a blending parameter is  
locally and adaptively optimized so that visibility of each location achieves  
the targeted level. To predict visibility of an object blended by an  
arbitrary parameter, we utilize one of the error visibility metrics that have  
been developed for image quality assessment. In this study, we demonstrated  
that the metric we used can linearly predict visibility of a blended pattern  
on various texture images, and showed that the proposed blending methods can  
work in practical situations assuming augmented reality.