Abstract:
This paper presents a new label layout technique for projection-based
augmented reality (AR) that determines the placement of each label
directly projected onto an associated physical object with a surface
that is normally inappropriate for projection (i.e., non-planar and
textured). Central to our technique is a new legibility estimation
method that evaluates how easily people can read projected characters
from arbitrary viewpoints. The estimation method relies on the results
of a psychophysical study that we conducted to investigate the
legibility of projected characters on various types of surfaces that
deform their shapes, decrease their contrasts, or cast shadows on
them. Our technique computes a label layout by minimizing the energy
function using a genetic algorithm (GA). The terms in the function
quantitatively evaluate different aspects of the layout quality.
Conventional label layout solvers evaluate anchor regions and leader
lines. In addition to these evaluations, we design our energy function
to deal with the following unique factors, which are inherent in
projection-based AR applications: the estimated legibility value and
the disconnection of the projected leader line. The results of our
subjective experiment showed that the proposed technique could
significantly improve the projected label layout.
Social Program