There are two alternative display metaphors for Augmented Reality (AR)
screens: a see-through window or a magic mirror. Commonly used by
task-support AR applications, the see-through display has not been compared
with the mirror display in terms of user's s task performance, even though
the `mirror' hardware is more accessible to general users. We conducted a
novel experiment to compare participants's performance when following object
rotation cues with the two display metaphors. Results show that
participants's overall performance under the mirror view was comparable to
the see-through view, which indicates that the augmented mirror display may
be a promising alternative to the window display for AR applications which
guide moderately complex three-dimensional manipulations with physical
objects.
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